Track 18 of Noita Official Soundtrack vol.Prior to 1.0, Kolmisilmän koipi was very vulnerable to fire, being easily set alight with Gunpowder or Fire potions and quickly burning to death.When defeated, Kolmisilmän koipi will also drop 4 random spells out of the following pool:Īll of the above spells are also unlocked for future runs when it is defeated for the first time. Homing and other similar modifiers are not recommended since they home in on the invulnerable shell, making it much more difficult to hit the boss.Mobility perks are very helpful to avoid its attacks, but not entirely necessary most or all platforms around the edge of the arena can be reached without requiring more than the player's standard levitation height. The main boss room has a fair bit of open space, lacking platforms in the middle.Spells which carry fire-type damage are highly effective.It seems to be unable to ignore damage from these sources. Plasma Beam and similar attacks, items, or perks make for very effective tactics, as they force Kolmisilmän koipi to open its shell.If the path to the player is obstructed, it may also quickly move towards the player, destroying materials in its path, sometimes with a meandering path. Signing out of account, Standby Hank Steinbrenner has. Pokes at the player if they're nearby with one of its legs, dealing 13 melee damage. It always spawns in the same spot on an altar in the Pyramid area.2 large projectiles with a slight homing effect towards the player that deals 55 damage.
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